Chthonic Caretaker: Body Disposal Life Sim
A night-work life sim about illegally burying supernatural bodies, managing investigators, and building a cemetery empire.
Game design specs turned into playable TypeScript/JavaScript browser games using AI-assisted engineering. The goal is velocity and proof — a structured document becoming a working client-side prototype quickly — not commercial polish. Ludum Dare and other manual jam ships have their own project entries (for example Imp Unsummoning), not this listing.
A night-work life sim about illegally burying supernatural bodies, managing investigators, and building a cemetery empire.
Hex-grid tower defense where soda ammunition types, pest ecology, and HFCS scarcity economics create layered tactical decisions.
A tamagotchi-style soul-raising game with procedural creature generation, karmic debt, and PICK stat computation from care history.