Castles Burning In The Night

Engine: PICK+E System (E is for Existence)
Category: Siege-Type Run / Tactical Scenario
Itch.io: Castles Burning In The Night

Castles Burning In The Night is a flagship “Run” (self-contained tactical sequence) developed for the APPX-N JAM. It demonstrates the high-stakes, attribute-driven combat of the PICK+E engine, placing a squad of operatives into a critical defensive or offensive siege within the Terminium universe.

The PICK+E Foundation

The scenario leverages the core attributes of the PICK+E model to drive every interaction:

Mechanical Depth: The Siege Loop

Unlike a standard skirmish, this Run focuses on ordered chaos and resource depletion:

Strategic Entry Vectors

  1. Protectorate: Overseeing a prominent holding for a King or God.
  2. Regroup: Locating squad members within a burning fortress after a split entry.
  3. Mercenary Contract: Fulfilling high-risk objectives (e.g., STIK data theft) during bombardment.

For the latest system updates and technical rules, see the PICK+E Extended Devlog.